
- FINAL FANTASY 7 MOD ENHANCE MOD
- FINAL FANTASY 7 MOD ENHANCE MODS
- FINAL FANTASY 7 MOD ENHANCE PC
- FINAL FANTASY 7 MOD ENHANCE SERIES
The first is that the AI is unable to hook up resources. The AI probably doesn't want to consume that much population. My guess is that this has something to do with the fact you made workers cost 2 population points. Replaced common materia resource with specific materia resources Added Comet unit for all civs (cheaper ICBM, requires Comet Materia) Added Bahamut unit for all civs (requires Bahamut materia) Usually, I will just have a "updated" file (if it is a file problem) rather than re-uploading the mod. Please, if you have ANY problems, please post them here (along with any details you can give) and I will try to fix them. Just about every unit (except for one or two) and building/wonder was his, and I thank him for his patience and hard work. I would like to give many thanks to Hikaro Takayama, who helped me a lot during this mod. The only things it is missing are two king units, three chocobo units, and some resources. Here are the files:Īlthough it says it is v0.9708, it is (or at least should be) completely playable.
FINAL FANTASY 7 MOD ENHANCE MOD
The mod is about 80MBs, has four civs, two different map versions (both are based off my FF7 Map), many UU's, replaced wonders, and other small adjustments (such as improved upgrade system). I will not post any information in this post instead, I will just give a link to the readme (included in the download). If this does turn out to be the case, it would be awesome to see Final Fantasy 16 take advantage of ray tracing in a way that looks as good, or better, than this Final Fantasy XV mod.įinal Fantasy XV is currently available for PC, PS4, Xbox One, and Google Stadia.After years of development (due to many breaks), I am finally releasing my Final Fantasy 7 (FF7) Mod. Final Fantasy 16 is also rumored to be in development, and if it's still several years out, it will almost certainly be a next-gen exclusive. For starters, ray tracing could make the open world of Gaia even more beautiful to explore than Midgar in Final Fantasy VII Remake Part 2. For that, we can look to the Square Enix games that are expected but not officially unveiled. The InverseAnalysis - This video makes the benefits of improved lighting clear, so we can only hope that Square Enix's next games can meet or surpass these visuals. If any one these titles utilize ray tracing, they could look utterly breathtaking on next-gen hardware. Square Enix has already begun teasing its next-gen lineup with games like Marvel's Avengers, Outriders, and PS5 console exclusive Project Athia.
FINAL FANTASY 7 MOD ENHANCE PC
If a fan can make Final Fantasy look this good, what can Square Enix do with its development team and the power of something like Unreal Engine 5? At this time, Square Enix has not confirmed next-gen ports or enhancements for Final Fantasy XV, so you'll have to stick to the PC mod to experience ray tracing for now. While this mod is fan-made, one has to wonder how Square Enix might utilize the power of next-generation consoles for their games. "This looks like a different game in comparison," one wrote. Most of the commenters seem wildly impressed. While it technically isn't "real" ray tracing, it comes close to the real thing and the benefits from it are obvious. The environments look more detailed and realistic than ever, and it's all from the addition of ray tracing and playing on Ultra settings that allow you to play it at 1440p.Ĭheck out the video below and see the improvements for yourself:ĭigital Dreams credits the "beta version of (Pascal Gilcher) RayTraced Global Illumination shader for Reshade" for the visuals that you see in the video above. It transforms a game with development roots dating as far back as 2006 into something that looks like a next-gen blockbuster for the PS5. While the lighting is subtle, the level of detail it adds to the way light interacts with the environment is nothing short of astounding. The results are nothing short of stunning.Ī "revised reshade" video featuring this ray tracing mod made by Digital Dreams for Final Fantasy XVwas published on July 13. We've still yet to see just how a feature like this might look in a Final Fantasy game - not even in Final Fantasy VII Remake - but a new mod for the PC version of Square Enix's Final Fantasy XV incorporating the technical feature has given us a glimpse at what the rumored Final Fantasy XVI might one day look on next-gen consoles.
FINAL FANTASY 7 MOD ENHANCE MODS
While some high-end PC games already take advantage of ray tracing, it still isn't widely used in game development just yet, even if there are ray tracing mods out there for some PC ports, like Grand Theft Auto V.
FINAL FANTASY 7 MOD ENHANCE SERIES
Next-gen consoles like PlayStation 5 and Xbox Series X will introduce a ton of new technical advancements, with one of the most notable being ray tracing, a next-gen feature that can realistically simulate multiple sources of light in a single environment.
